Mirrored as part of a study of Minetest events of 2010 to 2019 and people involved, and in connection with a related book, events in 2017 to 2018, in particular, conferring upon host legal rights related to Fair Use.

Archive for the ‘Minetest’ Category

Dev snapshot build 0.4.dev-20120606

Thursday, June 7th, 2012

Download for Windows: https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20120606-win32.zip

Others can go and grab their stuff from github or the download page, as usual.

Known bugs:

  • It is network-incompatible with 20120408, altough it doesn’t act like it was. Do not use this to connect to a 20120408 server. I intended to update the protocol version number but accidentally left it out…
  • I am not sure whether the deprecation of register_on_placenode and register_on_dignode is actually what I want. In any case, mod makers need not hurry; they won’t be removed in a good while because many mods use them. (also in 0.4.dev-20120603)

What’s new (0.4.dev-20120603 -> 0.4.dev-20120606):

  • Fix loading of old signs
  • Fix a network bug
  • License change to LGPLv2/later by agreement of major contributors. If you think Minetest contains code made by you that you do not wish to distribute under this license, point me to it and we’ll figure out what to do to it.
  • minetest.place_node
    minetest.dig_node
    minetest.punch_node
    nodedef.after_destruct
    minetest.serialize, minetest.deserialize (by wokste)
  • Replacements in cooking and and fuel recipes (an ancient patch by kahrl); groups in crafting recipes (by me)
  • Many small things (see commit history)

Dev snapshot build 0.4.dev-20120603

Monday, June 4th, 2012

Download for Windows: https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20120603-win32.zip

Others can go and grab their stuff from github, as usual.

Got my ass up and implemented the basis of the new node metadata stuff that kahrl intended to do (with some help from darkrose). Mostly a modding API change and a bunch of other technical things. Not really any new game content this time.

Known bugs:

  • It is network-incompatible with 20120408, altough it doesn’t act like it was. Do not use this to connect to a 20120408 server.
  • It fails to load content of old signs. Can even cause a crash… and maybe world corruption. Make sure to have backups!

Both have now been fixed in the latest github master. I will release a new snapshot build in a few days.

What’s new (since 0.4.dev-20120408):

  • Reworked node metadata <- This breaks some mods. And is awesome.
  • Furnaces are better, as allowed by the new metadata API
  • Fix unable to join server the first time with a non-empty password
  • Fix ABM handling on block activation (fixes some problems with some mods (nature?))
  • static_spawnpoint setting
  • Lots of small bugfixes
  • --world list (command-line)
  • Support modpacks being in a directory under the mod directory. Modpack directory needs to contain modpack.txt (empty as for now).
  • Many small things (see commit history)

Minetest status update and other things

Wednesday, May 23rd, 2012

I just noticed we’re already having some ass-hurtery in the comments section of “I’m alive!”:

#1:
You are an idiot
work on minetest you dumbass thats the only thing that you can you loser

#2:
It’s stupid to pause it before 0.4 is released.
I will definitely not continue it, because I do not really know C++ and have a 3D RPG (indiedb.com/games/kelgar) to work on.

Aren’t people lovely? 8D

We’re currently missing kahrl, and I have no idea where he’s gone. A few days back I went onto #minetest-delta and sorted out new release requirements of Minetest 0.4.0 here:
http://minetest.net/wiki/doku.php?id=roadmap:must_do_for_0.4.0

Latest commits of minetest and minetest_game:
https://github.com/celeron55/minetest/commits/master
https://github.com/celeron55/minetest_game/commits/master

The community seems to be more and less changing all the time, but one thing prevails: Those who are able to do stuff are always busy with other things, and those who don’t have the skills always have time. 8) Well, gotta live with that.

In other news, here’s a wiki page I made about the possibility of making Minetest dual-licensable commercially:
http://minetest.net/wiki/doku.php?id=dev:commercial_licensing

It will probably not happen, but I’ll give it a go.

If you are more interested in developing Minetest given the possibility of dual licensing, go and add yourself on the list of interested people.

SASL? Seriously?

Saturday, May 5th, 2012

Apparently Freenode has blocked my ISP for non-SASL connections because some shit-ass has used it for abuse.

Good luck seeing me there. Using a complicated system like SASL for a simple thing like IRC is completely against my principles.


On Sat May 05 14:45:04 2012, celeron55 wrote:
> Do you happen to realize you have blocked a whole Finnish internet
> operator, *.elisa-laajakaista.fi?

We have not blocked access from that network. We are, however, requiring that users authenticate - using SASL - before they may use freenode.

The decision to require SASL was taken in light of repeated and persistent abuse
originating from that network, which had resulted in wide bans being set on the
network in a number of large channels.

I’m alive!

Friday, May 4th, 2012

Just thought to note that I am currently focusing on things other than Minetest.

I will be keeping an eye on important stuff, hosting the website and fix horrible bugs, if such pop up.

I have no idea when I will continue my work on Minetest itself, but based on past hiatuses, I will after some time. (weeks? months? no idea.)

I encourage people to continue with a backwards-compatible fork, if they feel like developing. Notify me and I might post about it in here. When I am back, I will consider merging (some of) it upstream.

Here is the latest development snapshot, for those needing it. It has some known bugs, but mostly works just fine: http://c55.me/blog/?p=1047

Also, here is a build of the latest source, with a few bugs fixed; it’s a slower mingw version though: http://files.minetest.net/packages/nightly/minetest-0.4.dev-20120408-a35e4bd-win32.zip