Mirrored as part of a study of Minetest events of 2010 to 2019 and people involved, and in connection with a related book, events in 2017 to 2018, in particular, conferring upon host legal rights related to Fair Use.

Minetest status update and other things

I just noticed we’re already having some ass-hurtery in the comments section of “I’m alive!”:

#1:
You are an idiot
work on minetest you dumbass thats the only thing that you can you loser

#2:
It’s stupid to pause it before 0.4 is released.
I will definitely not continue it, because I do not really know C++ and have a 3D RPG (indiedb.com/games/kelgar) to work on.

Aren’t people lovely? 8D

We’re currently missing kahrl, and I have no idea where he’s gone. A few days back I went onto #minetest-delta and sorted out new release requirements of Minetest 0.4.0 here:
http://minetest.net/wiki/doku.php?id=roadmap:must_do_for_0.4.0

Latest commits of minetest and minetest_game:
https://github.com/celeron55/minetest/commits/master
https://github.com/celeron55/minetest_game/commits/master

The community seems to be more and less changing all the time, but one thing prevails: Those who are able to do stuff are always busy with other things, and those who don’t have the skills always have time. 8) Well, gotta live with that.

In other news, here’s a wiki page I made about the possibility of making Minetest dual-licensable commercially:
http://minetest.net/wiki/doku.php?id=dev:commercial_licensing

It will probably not happen, but I’ll give it a go.

If you are more interested in developing Minetest given the possibility of dual licensing, go and add yourself on the list of interested people.

30 Responses to “Minetest status update and other things”

  1. milleja46 Says:

    Please don’t do the commercial licensing, to have a free alternative to minecraft is great, and most other alternatives I’ve tried stink. I like having this option, and eventually being able to help(at least I hope so I’m planning on learning c++) I don’t think would be truly possible if this license thing came about…..

  2. celeron55 Says:

    milleja46: commercial dual-licensing has no effect for anyone, except that if it exists, then those wanting to sell closed-source stuff based off Minetest (actually, those who want to *reserve the possibility of doing that*) will also be interested in the project, and will possibly contribute useful code into Minetest.

  3. Lelix Says:

    I did not understand. minetest then you leave?
    (Ps. blame google translator)

  4. NakedFury Says:

    Celeron55 wont be leaving, he is just looking into ways of having a closed source license for anyone interested, the game will still have the usual free open source license.

  5. VanessaE Says:

    I say go for it, with one caveat: Such a license should contain some kind of early termination clause, where if the person wanting said license doesn’t do anything useful with the code and contribute something useful back after, say, a year or two, the license should expire and require renewal. That would help prevent “code squatting”, so to speak.

  6. powder96 Says:

    I do not like that idea. Why? Because a lot of people contributed to minetest and you (or few major contributors) should not get profit from somebody’s else work w/o their permission. If you want to change licence or sell the code, you have to get a permission (in written form?) from _every single_ contributor or throw their work (code/textures/sounds) away. All this license-related stuff is hard for me to understand so I would prefer just not to “touch” it. It will not give adequate money, but may result in a lot of problems with law.

    // I hope, everybody here understands my “english”.

  7. celeron55 Says:

    powder96: What you’re saying is that profits wouldn’t be reasonably distributed if that would be done by SLOC count. That’s just wrong and you are being selfish.

    I know that getting permission from all contributors is required. But there has been so little useful contributions lately that it wouldn’t hurt at all. I’m the only one doing any major stuff anyway. Commercial licensing might make people more likely to contribute major things, but that is not the point of it.

    The point of commercial licensing is SOLELY that many people won’t touch Minetest because there is NO WAY in selling closed software based on it. Even if they are 99% sure they won’t, the 1% will make them not touch Minetest. GPL is too strict.

  8. John Says:

    Celeron55, Minetest will be a fee? We’ll must to buy the game?

  9. celeron55 Says:

    John: No. But somebody could buy a non-exclusive license for making a closed-source game based on Minetest. It’s not possible currently, and some developers are afraid of that.

  10. John Says:

    Celeron55, Anyone can now take Minetest and start selling it. And it will be legal.

  11. celeron55 Says:

    John: It will be illegal unless all source is released under the GPL.

  12. John Says:

    celeron55,
    You can not sell the code of the program.
    But you can sell a link to download the program.
    People will buy a link and it will be legal. So many do now.

  13. celeron55 Says:

    That is how you sell GPL software, yes. But some people don’t trust the ability to make money that way, because it is legal for people to share the program freely with others once they buy it. That is the problem.

  14. John Says:

    Just do not pay attention to others.

  15. celeron55 Says:

    I need to, because it is in my greatest interests to have as many capable developers spend as much time as possible on the project. Because that makes it go forward.

  16. milleja46 Says:

    I just wish I was a capable developer to be able to help….I’ve never had much luck learning c++ for some odd reason….

  17. Lelix Says:

    minetest is a great game but needs to be OPEN SOURCE!

  18. kddekadenz Says:

    Sorry for being harsh, but I was really angry about your blog post..

    What’s about merging the weather fork from TeddyDesTodes?
    https://github.com/TeddyDesTodes/minetest

    And what’s about making trees grow up to 8 blocks? This gives the world a more natural feel and is very easy to do.

  19. Lelix Says:

    YOU ARE NOT STUPID! YOU ARE A GENIUS THAT CREATED THIS GREAT GAME! ALL YOUR EFFORTS, THE ENTIRE COMMUNITY, WHY DID YOU DO? We thought ALL IN YOU AND WHAT YOU HAVE DONE? PDO ONLY 2 LEFT … YOU HAVE THE OFFENCES YOU MUST BE A TOUGH!

  20. hmmm Says:

    I’ll leave it up to you guys to figure it out. Just don’t ruin Minetest.

  21. mauvebic Says:

    @kddekadenz – ive already done seasons in lua, what does weather add? ( i also tried adding rain and slow, but lua entities arent up to the task)

    I too find the licensing thing a little confusing – bottom line, is there always going to be a free minetest? are we just talking about paid forks, paid patches, ? I cant speak for other modders but i dont write mods for paid games.

    Though perso. i dont think its the profit motive (or lack thereof) that prevents people from working on the engine. C/C++ isnt something you pick up over the weekend, god knows ive tried lol but there’s also the fact that c/cpp features are being removed and re-implemented in lua, well that might discourage people from writing c/cpp code that might be taken out in six months :-S And i remember you asking the guy who made a fork with clans and portals to re-implement his features in lua.

    I think the best path is to keep expanding the modding api. more functions, more access to world data, perhaps another drawtype to get the imagination flowing, uhm, lua entities are horridly slow (i have 2gb ram and a new gfx card). If it wasn’t for the new function minetest.after, (my) seasons would have been near impossible to implement, so expanding the API does give room for more innovation :-)

  22. kddekadenz Says:

    @mauvebic:
    The weather branch is written in C++, and therefore does not use any lua entities.

  23. mauvebic Says:

    are the forums down? ive been getting this: http://www.zimg.eu/i/4073034952 for 3 days :-/

  24. celeron55 Says:

    The forums are indeed down and I can’t do anything about it currently. Hopefully they’ll be up again in less than a week or so.

  25. bcnjr5 Says:

    Forums just jumped. (up and down)

  26. meequz Says:

    Do with license what do you want, but don’t close sources ever.

    By the way, I sent to Celeron55 a Belarusian translation of Minetest, but I do not see it on github. I have to download the source code included the translation to the test and doing improvements to finish it. Can you include it, please?
    I’m really looking forward to version 0.4, and I want see it in Belarusian too =)

    Excuse me for my English.

  27. chingis Says:

    I translated it into kyrgyz language via Launchpad.

  28. gaq Says:

    ok, if i understood right there will be one gpled version and one under commercial license?

  29. Sifra Says:

    Hello, I would like to spirit up you. Minetest is a great game, much better than Minecraft, of course Minecraft have more functions but is’s a set of buggs in “cripple” language …
    Discusion usually leads to better soulution, but you allways find assholes (especially on the internet where you can not see them face).
    Keep in good work please.

  30. lucrari de dizertatie Says:

    lucrari de dizertatie…

    [...]electronics, etc.» Blog Archive » Minetest status update and other things[...]…

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