May 5th, 2012 by celeron55
Apparently Freenode has blocked my ISP for non-SASL connections because some shit-ass has used it for abuse.
Good luck seeing me there. Using a complicated system like SASL for a simple thing like IRC is completely against my principles.
On Sat May 05 14:45:04 2012, celeron55 wrote:
> Do you happen to realize you have blocked a whole Finnish internet
> operator, *.elisa-laajakaista.fi?
We have not blocked access from that network. We are, however, requiring that users authenticate - using SASL - before they may use freenode.
The decision to require SASL was taken in light of repeated and persistent abuse
originating from that network, which had resulted in wide bans being set on the
network in a number of large channels.
Posted in Minetest | 6 Comments »
May 4th, 2012 by celeron55
Just thought to note that I am currently focusing on things other than Minetest.
I will be keeping an eye on important stuff, hosting the website and fix horrible bugs, if such pop up.
I have no idea when I will continue my work on Minetest itself, but based on past hiatuses, I will after some time. (weeks? months? no idea.)
I encourage people to continue with a backwards-compatible fork, if they feel like developing. Notify me and I might post about it in here. When I am back, I will consider merging (some of) it upstream.
Here is the latest development snapshot, for those needing it. It has some known bugs, but mostly works just fine: http://c55.me/blog/?p=1047
Also, here is a build of the latest source, with a few bugs fixed; it’s a slower mingw version though: http://files.minetest.net/packages/nightly/minetest-0.4.dev-20120408-a35e4bd-win32.zip
Posted in Minetest | 10 Comments »
April 15th, 2012 by celeron55
Oh don’t mind the occasional c55.me server downtime today, I’m just figuring out how to put the fans in this thing to keep it cool but quiet enough and the HDD cables and whatnot tend to get pulled out (goddamn SATA power connectors…) :-D
Tweaking c55.me
Posted in Minetest | 9 Comments »
April 13th, 2012 by celeron55
Today I created this page: http://minetest.net/servers.php
I have no idea how many players my server can handle at it’s current settings, but… well, gotta hope for the best. 8)
Also figured out a reward for people donating for the server – check it out.
EDIT 2015-09-05: The URL of that page these days is http://minetest.net/servers
Posted in Minetest | 4 Comments »
April 9th, 2012 by celeron55
A desert in Minetest.
Download for Windows:
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20120408-win32.zip
What’s new (since 0.4.dev-20120326-24953ba):
- Added deserts, with cactuses, dry shrubs, desert sand and desert stone
- Re-added papyrus (or whatever it is) generation
- Added fire. Currently you can only ignite it with lava – but check out the mods after a while. Also
/giveme fire:basic_flame
.
- Added new way to install texture packs: Put all texture files in textures/all/, without subfolders
- Support placing a minetest game inside $world/game for easy creation of custom adventure maps
- Optimized leaf decay
- Modding API additions:
- PerlinNoise
- EnvRef:find_node_near(pos, radius, nodenames)
- EnvRef:find_nodes_in_area(minp, maxp, nodenames)
- minetest.get_node_group(name, group)
- Allow looping of local and positional sounds
- Fixed sound direction
- A lot of smaller improvements and fixes
Oh my gawd, what did I do?!
Tip of the day: When using 0.4, you can open any world from any place by opening the world.mt file in the world’s directory, and selecting minetest.exe for opening it.
Posted in Minetest | 64 Comments »