0.2.20110410_0
Sunday, April 10th, 2011It’s update time, again. 0.2.20110410_0.
- Map generation is now asynchronous. This means that the delays in block placement, inventory and in the transfer of chunks while the world is generating are gone.
- Now the new object system is mainly used. This doesn’t affect gameplay a lot, as it is mainly a technical development which allows stuff to be done in the future. Anyway, I re-implemented the rats in the new system too, just to test it, and modified their behavior a bit. They can be found in dark places in newly created worlds. Old rats in old worlds use the old system.
EDIT: The windows version didn’t work at first at all. Now it does work.
EDIT2: I am getting glitches like this on the windows version, does anyone else? They don’t appear on my brother’s computer with Windows XP.