December 4th, 2011 by celeron55
A new development snapshot build:
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20111204-1-win32.zip
The same thing in github: https://github.com/celeron55/minetest/commit/a00e908f52c20f156158b70dd3a79d24f30221a6
Aand some notes to the early modders:
The global node/tool/item names in the default mod have been modified to follow the proper naming convention. For example the stone now is now called “default:stone”.
Also the digprop_* functions are now called minetest.digprop_*.
Don’t remember more right now but will add here if something comes up.
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December 3rd, 2011 by celeron55
A new development snapshot build:
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20111203-3-win32.zip
The same thing in github: https://github.com/celeron55/minetest/commit/fdf7b3bcdfd62aab2563d92b728e98b3518bbc52
Git tag: 0.4.dev-20111203-3
Git hash: fdf7b3bcdfd62aab2563d92b728e98b3518bbc52
Aand some notes to the early modders:
The global registration naming convention was changed from “modname_*” to “modname:*”. Sorry for the inconvenience, but this is for the better in the long run.
Also, inventorycube() was moved to minetest.inventorycube().
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December 3rd, 2011 by celeron55
A new development snapshot build:
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20111203-1-win32.zip
NOTE: See the recent posts for a more recent version
The same thing in github: https://github.com/celeron55/minetest/commit/cd608b187732b46f18726e14a379695a2f2ad7d0
Git tag: 0.4.dev-20111203-1
Git hash: cd608b187732b46f18726e14a379695a2f2ad7d0
For those already testing the mod system: This version enforces sane global namespace usage and you will need to modify your existing stuff: http://celeron.55.lt/~celeron55/minetest/wiki/doku.php?id=code:lua_apiapi_reference
-- Naming convention for registered textual names
-- ----------------------------------------------
-- "modname_<whatever>"
--
-- This is to prevent conflicting names from corrupting maps and is
-- enforced by the mod loader.
--
-- Example: mod "experimental", ideal item/node/entity name "tnt":
-- -> the name should be "experimental_tnt".
--
-- Enforcement can be overridden by prefixing the name with ":". This can
-- be used for overriding the registrations of some other mod.
--
-- Default mod uses ":" for maintaining backwards compatibility.
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December 2nd, 2011 by celeron55
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December 1st, 2011 by celeron55
Contains some fixes, Lua API additions and whatever random tweaks.
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20111201-1-win32.zip
NOTE: See next post for a more recent version
Note: Updated link one hour after posting.
git rev. 74c6836f2fd5c80e901bae604973b700b06727d8. (previous build was 661ed387dfc672b6e33945a60f5d1022f826c91b.)
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