Minetest source repository split
Package maintainers ahoy!
I have split the Minetest source repository in two parts:
https://github.com/celeron55/minetest
https://github.com/celeron55/minetest_game
This is to allow working more freely on the game content, which involves adding and removing and tuning binary blobs. The minetest_game repository will be periodically cleaned as it’s history grows too much in size.
The minetest repository will stay the same as before, except that it will no more contain the full game. It contains the current game content renamed as “The minimal development test”, gameid=minimal, which will be cleaned over time and extended to minimally test new engine features as they are developed.
March 27th, 2012 at 03:54
I saw that you have implemented a kind of sound engine. When you are going to make next snapshot build?
March 27th, 2012 at 06:28
Can someone please tell me. What is the purpose of bianary Blogs???
March 27th, 2012 at 08:22
Binary blob = a largeish piece of data that isn’t understandable as text, and is often in a compressed format. For example texture and sound files.
March 29th, 2012 at 04:25
Ah, mkay. But doesn’t that mean that part isn’t truely open source? In the “Richard Stallman” sense
March 29th, 2012 at 09:26
A texture is just a bunch of pixels. What kind of source do you expect?
March 29th, 2012 at 10:16
@… => For the texture you can publish source , like .xcf (for GIMP) or .psd ( for ‘Toshop) .
March 29th, 2012 at 11:25
No source for textures has been published in the past either, thus nothing changes.
I wrote a huge reply, but deleted it. I realized the main reason is that I am lazy. Deal with it. If somebody offers to serve as a “source dump” for me, give me an sftp account to your server and in the future I will throw all temporary copies and crap in there for you to sort out, store and publish.
The other reason is, the distribution of source for media is not NEARLY as important, in terms of modifiability, as the source of programs. For hard-to-modify things like exported 3D models, a source will be officially provided.
August 16th, 2016 at 16:12
Great looking internet site. Presume you did a lot of your ownyour very own coding