Mirrored as part of a study of Minetest events of 2010 to 2019 and people involved, and in connection with a related book, events in 2017 to 2018, in particular, conferring upon host legal rights related to Fair Use.

Genvaders – My Ludum Dare 24 Entry

I spent this weekend making a game for Ludum Dare 24 .

Your goal is to shoot as many aliens as you can. After you get rid of one bunch, an evolved bunch of aliens appears.

The aliens evolve based on how well they hit you and how long they stay alive. You can prevent the aliens from taking too much advantage of it by killing the nastiest ones first.

Download, read more, rate or whatever at the LD24 entry page.

A screenshot timelapse of me making it: http://www.youtube.com/watch?v=xDBGpFPWFOk

2012-12-15: The genvaders source code is hereby released under WTFPL, to allow usage of it as a base in future competitions.

3 Responses to “Genvaders – My Ludum Dare 24 Entry”

  1. melkor Says:

    procedural generate aliens? if not, that could be a good idea…

  2. Temperest Says:

    I personally didn’t really like the Evolution theme (it didn’t really lead to a lot of good ideas that were simultaneously feasible to do in the given time), but that’s really neat.

    I ended up with building Out of the Sea, which really has nothing whatsoever with Evolution at all :P

  3. AduVerdek Says:

    Very good!

Leave a Reply