Minetest News continues here
From now on, I will be posting updates about the Minetest-c55 game project in this blog. I will be posting somewhat longer texts than I did in the news section.
Last weekend I finally got away from trying to rework the terrain generator, which quite much only resulted in me getting bored and depressed.
Yesterday I added some code to make it possible to make special objects with metadata and different functions, like chests and furnaces.
Today I realized the initial format of the metadata sucked and I have now changed it to a more robust one. Items in chest won’t be preserved when you update, but I am quite sure I will manage to preserve them after this update.
April 5th, 2011 at 19:18
I have enjoyed Minetest for the last couple months and am glad to see you back from a vacation. I would hope you had a restful and relaxing time.
You told in the above news of “special objects” being done …. do I understand that they are in the latest update (minetest-0.0.1-win32-110405110302.zip) you have on the site here and are working????
And also if this is true how would one go about crafting such “special objects” ????
I am not a coder nor programmer but I find this to be so amazing … it is almost habit forming :o)