Mirrored as part of a study of Minetest events of 2010 to 2019 and people involved, and in connection with a related book, events in 2017 to 2018, in particular, conferring upon host legal rights related to Fair Use.

Dev snapshot build 0.4.dev-20111209-1

Here is a build of the current github head:
https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20111209-1-win32.zip

More specifically, commit e06d4555bf9d179b25bbd207cb6e7416ca05f137.

5 Responses to “Dev snapshot build 0.4.dev-20111209-1”

  1. We Are One Soul Says:

    I thank you for this release :) So far working great. Thank you.

  2. Roland Says:

    One thing I would like to have ported: Game difficulty levels: Peaceful (no mobs, just building), Easy, Medium, Hard, Insane, Hell.

    It is a bit anoying that a dungeon master keeps killing you (and that he can sense you through walls?)… :(

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  5. uldics Says:

    Difficulty levels is not a bad idea, but in my opinion not high priority. Dungeon masters are actually not so hard to kill if the place is not too rough and there is no lava and you dig wide enough tunnel, so you have some place to move around.

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