Minetest 0.4.3
Wednesday, September 5th, 2012Windows package: minetest-0.4.3-win32.zip
Others: http://minetest.net/download.php
EDIT: I am not sure, but the automatic rendering range control doesn’t seem to work properly in this. If it seems so, report it in the comments and use the + and – keys or the R key to force it higher than it otherwise is.
Forum thread: http://minetest.net/forum/viewtopic.php?id=2953
This is mostly a bugfix release on top of 0.4.2-rc1.
0.4.1 -> 0.4.2-rc1:
- Wool (somewhat compatible and based on jordach’s original mod)
- Dyes (a simple mod which thoroughly defines how dyes and other mods should interact)
- New kind of creative inventory
- Increase node id field from 12 to 16 bits
- /mods command
- Fix a bug in zlib wrapper code
- Rollback support; disabled by default; enable with “enable_rollback_recording = true” and use /rollback and /rollback_check
- Some random bugfixes
- Lua API:
- minetest.get_modnames()
- Formspec menus
- Detached inventories
0.4.2-c1 -> 0.4.3:
- Animated torches (obvious) and vessels (a few standard bottles) included (VanessaE)
- Fix crash when furnace is full
- Shift is now the default “climb down” key; can be toggled in key configuration menu
- A few small Lua API additions:
- InventoryList width property for having different-sized crafting grids (0.4.2 fails with this) (thexyz)
- Added new kind of node behavior to engine via groups: disable_jump, fall_damage_add_percent, bouncy
- Add overridable function for changing node drop behaviour
- Move remaining chat commands to Lua (matttpt)
- Smooth transition between deserts and grass (by some guy called Sergey Gilfanov)
- Fix and improve key configuration menu (frozon + me)
- Fix inventory behaviour in some cases of moving items
- Reorganize rendering code for a bit more performance (can be from +0% to +200% FPS, depending on how slow your GPU is at switching textures)
- Lots of other bugfixes
Version incompatibility
0.4.3 can connect to 0.4.2-rc1 servers if they have “strict_protocol_version_checking = false”; 0.4.2-rc1 cannot connect to 0.4.3 due to a stupid forward-compatibility breaking mistake (that hanged around in the code since October 2010). 0.4.2 release is skipped due to the incompatibility with 0.4.2-rc1.