September 22nd, 2011 by celeron55
Release time!
It might still have bugs, but not very serious ones. Will fix bugs during the next couple of hours if some are found. This hasn’t gone through any proper testing other than it having stayed mostly unchanged for a while in the source repository.
Also, I seriously need to try to release more often. It seems there never is a good point of time to release and it gets just delayed more and more… 8-)
Changelog:
- Map is saved in an SQLite database file (by Queatz)
- Ladders (MarkTraceur)
- Lava
- Apple trees (sfan5)
- Slightly better looking inventory with transparency
- /me chat command (Oblomov)
- Using chosen map seed possible through fixed_map_seed configuration option (kahrl)
- Fix the long-existed PeerNotFound loop bug
- Some translations and localization-related fixes
- Lots of small fixes
Oh, and yeah, half of the stuff has been made by contributors. Don’t underestimate the huge burden of managing all this and fixing difficult bugs that I am doing though…
Download page
Windows package: minetest-0.2.20110922_1.1-win32.zip
Ubuntu/Mint and Archlinux stable package has been updated.
Mac OS X package not yet available – but it seems there is some package that is more recent than the last release – I wonder what that is…
It’ll take some time for the other Linux packagers to catch up.
NOTE: Updated from 0.2.20110922_0 to 0.2.20110922_1. This updates the client to tell the server it is newer than 0.2.20110731_3. If you connect with 0.2.20110922_0 to a 0.2.20110922_1 server, it will disconnect you telling you are using too old version.
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August 13th, 2011 by celeron55
It turns out someone (called ‘toabi’) is now providing minetest builds for OS X. You can download the latest stable version here: https://github.com/toabi/minetest-mac/downloads
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July 31st, 2011 by celeron55
2011-07-31_3:
- Fixes a bug that made the server to deny non-empty passwords from players connecting the first time
See Download page.
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July 31st, 2011 by celeron55
2011-07-31_2:
- Fixes a bug that caused the server to always read an empty password from the client when a client connected.
See Download page.
EDIT: Oh crap, this one has a bug too, you can’t input a password the first time you connect to a server…
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July 31st, 2011 by celeron55
The obscure version number this time is 0.2.20110731_1.
Changelog:
- A number of small fixes, build system stuff and such (refer to version control log)
- Map generator no longer crashes at generation limit
- Fixed mapgen producing lots of cut-down trees
- Some minor tweaks in map generator (some contributed)
- Volumetric clouds (contributed)
- Icon added (graphic contributed)
- Key configuration menu (contributed)
- Decorative blocks and items: bookshelf, sandstone, cactus, clay, brick, papyrus, rail, paper, book (contributed)
- Jungles!
- Hotbar is a bit smaller
- Health is now enabled by default; You can now eat cooked rats to heal yourself.
- Finally added sword textures, altough sword is still of no use
- Creative mode now preserves normal mode inventory
EDIT: Problems solved, now go and play!
Most probably you will want to check out the Download page.
You might also want to see the recent changes in the wiki.
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