Comments on: Dev snapshot build 0.4.dev-20111209-1 http://c55.me/blog/?p=739 The blog of celeron55. Tue, 06 Nov 2018 11:09:59 +0000 hourly 1 http://wordpress.org/?v=3.6.1 By: uldics http://c55.me/blog/?p=739&cpage=1#comment-2927 uldics Thu, 29 Dec 2011 18:56:54 +0000 http://c55.me/blog/?p=739#comment-2927 Difficulty levels is not a bad idea, but in my opinion not high priority. Dungeon masters are actually not so hard to kill if the place is not too rough and there is no lava and you dig wide enough tunnel, so you have some place to move around.

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By: Melkor http://c55.me/blog/?p=739&cpage=1#comment-2888 Melkor Sun, 25 Dec 2011 06:10:38 +0000 http://c55.me/blog/?p=739#comment-2888 /\
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By: Roland http://c55.me/blog/?p=739&cpage=1#comment-2808 Roland Sun, 11 Dec 2011 02:56:51 +0000 http://c55.me/blog/?p=739#comment-2808 One thing I would like to have ported: Game difficulty levels: Peaceful (no mobs, just building), Easy, Medium, Hard, Insane, Hell.

It is a bit anoying that a dungeon master keeps killing you (and that he can sense you through walls?)… :(

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By: We Are One Soul http://c55.me/blog/?p=739&cpage=1#comment-2802 We Are One Soul Fri, 09 Dec 2011 22:20:17 +0000 http://c55.me/blog/?p=739#comment-2802 I thank you for this release :) So far working great. Thank you.

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