-- Minetest 0.4 Mod: tronportal local TRON_DEPTH = 7001 -- needs to be 1 node above TERCEN minetest.register_node("tronportal:portal", { description = "Tron Portal", tiles = { "tron_transparent.png", "tron_transparent.png", "tron_transparent.png", "tron_transparent.png", { name = "tron_portal.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, { name = "tron_portal.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5, }, }, }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, use_texture_alpha = true, walkable = false, digable = false, pointable = false, buildable_to = false, drop = "", light_source = 5, post_effect_color = {a=180, r=128, g=0, b=128}, alpha = 192, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.1, 0.5, 0.5, 0.1}, }, }, groups = {not_in_creative_inventory=1} }) local function build_portal(pos, target) local p = {x=pos.x-1, y=pos.y-1, z=pos.z} local p1 = {x=pos.x-1, y=pos.y-1, z=pos.z} local p2 = {x=p1.x+3, y=p1.y+4, z=p1.z} for i=1,4 do minetest.env:set_node(p, {name="tronblocks:stone"}) p.y = p.y+1 end for i=1,3 do minetest.env:set_node(p, {name="tronblocks:stone"}) p.x = p.x+1 end for i=1,4 do minetest.env:set_node(p, {name="tronblocks:stone"}) p.y = p.y-1 end for i=1,3 do minetest.env:set_node(p, {name="tronblocks:stone"}) p.x = p.x-1 end for x=p1.x,p2.x do for y=p1.y,p2.y do p = {x=x, y=y, z=p1.z} if not (x == p1.x or x == p2.x or y==p1.y or y==p2.y) then minetest.env:set_node(p, {name="tronportal:portal", param2=0}) end local meta = minetest.env:get_meta(p) meta:set_string("p1", minetest.pos_to_string(p1)) meta:set_string("p2", minetest.pos_to_string(p2)) meta:set_string("target", minetest.pos_to_string(target)) if y ~= p1.y then for z=-2,2 do if z ~= 0 then p.z = p.z+z if minetest.registered_nodes[minetest.env:get_node(p).name].is_ground_content then minetest.env:remove_node(p) end p.z = p.z-z end end end end end end minetest.register_abm({ nodenames = {"tronportal:portal"}, interval = 1, chance = 2, action = function(pos, node) minetest.add_particlespawner( 32, --amount 4, --time {x=pos.x-0.25, y=pos.y-0.25, z=pos.z-0.25}, --minpos {x=pos.x+0.25, y=pos.y+0.25, z=pos.z+0.25}, --maxpos {x=-0.8, y=-0.8, z=-0.8}, --minvel {x=0.8, y=0.8, z=0.8}, --maxvel {x=0,y=0,z=0}, --minacc {x=0,y=0,z=0}, --maxacc 0.5, --minexptime 1, --maxexptime 1, --minsize 2, --maxsize false, --collisiondetection "tron_particle.png" --texture ) for _,obj in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do if obj:is_player() then local meta = minetest.env:get_meta(pos) local target = minetest.string_to_pos(meta:get_string("target")) if target then minetest.after(3, function(obj, pos, target) local objpos = obj:getpos() objpos.y = objpos.y+0.1 -- Fix some glitches at -8000 if minetest.env:get_node(objpos).name ~= "tronportal:portal" then return end obj:setpos(target) local function check_and_build_portal(pos, target) local n = minetest.env:get_node_or_nil(target) if n and n.name ~= "tronportal:portal" then build_portal(target, pos) minetest.after(2, check_and_build_portal, pos, target) minetest.after(4, check_and_build_portal, pos, target) elseif not n then minetest.after(1, check_and_build_portal, pos, target) end end minetest.after(1, check_and_build_portal, pos, target) end, obj, pos, target) end end end end, }) local function move_check(p1, max, dir) local p = {x=p1.x, y=p1.y, z=p1.z} local d = math.abs(max-p1[dir]) / (max-p1[dir]) while p[dir] ~= max do p[dir] = p[dir] + d if minetest.env:get_node(p).name ~= "tronblocks:stone" then return false end end return true end local function check_portal(p1, p2) if p1.x ~= p2.x then if not move_check(p1, p2.x, "x") then return false end if not move_check(p2, p1.x, "x") then return false end elseif p1.z ~= p2.z then if not move_check(p1, p2.z, "z") then return false end if not move_check(p2, p1.z, "z") then return false end else return false end if not move_check(p1, p2.y, "y") then return false end if not move_check(p2, p1.y, "y") then return false end return true end local function is_portal(pos) for d=-3,3 do for y=-4,4 do local px = {x=pos.x+d, y=pos.y+y, z=pos.z} local pz = {x=pos.x, y=pos.y+y, z=pos.z+d} if check_portal(px, {x=px.x+3, y=px.y+4, z=px.z}) then return px, {x=px.x+3, y=px.y+4, z=px.z} end if check_portal(pz, {x=pz.x, y=pz.y+4, z=pz.z+3}) then return pz, {x=pz.x, y=pz.y+4, z=pz.z+3} end end end end local function make_portal(pos) local p1, p2 = is_portal(pos) if not p1 or not p2 then return false end for d=1,2 do for y=p1.y+1,p2.y-1 do local p if p1.z == p2.z then p = {x=p1.x+d, y=y, z=p1.z} else p = {x=p1.x, y=y, z=p1.z+d} end if minetest.env:get_node(p).name ~= "air" then return false end end end local param2 if p1.z == p2.z then param2 = 0 else param2 = 1 end local target = {x=p1.x, y=p1.y, z=p1.z} target.x = target.x + 1 if target.y > TRON_DEPTH then target.y = math.random(-50, 20) else target.y = TRON_DEPTH - math.random(0, 0) end for d=0,3 do for y=p1.y,p2.y do local p = {} if param2 == 0 then p = {x=p1.x+d, y=y, z=p1.z} else p = {x=p1.x, y=y, z=p1.z+d} end if minetest.env:get_node(p).name == "air" then minetest.env:set_node(p, {name="tronportal:portal", param2=param2}) end local meta = minetest.env:get_meta(p) meta:set_string("p1", minetest.pos_to_string(p1)) meta:set_string("p2", minetest.pos_to_string(p2)) meta:set_string("target", minetest.pos_to_string(target)) end end return true end minetest.register_node(":tronblocks:stone", { description = "Tron Stone", tiles = {"tronblocks_stone.png"}, is_ground_content = true, sounds = default.node_sound_wood_defaults(), groups = {cracky=3,oddly_breakable_by_hand=2}, light_source = 5, drop = "tronblocks:stone 2", on_destruct = function(pos) local meta = minetest.env:get_meta(pos) local p1 = minetest.string_to_pos(meta:get_string("p1")) local p2 = minetest.string_to_pos(meta:get_string("p2")) local target = minetest.string_to_pos(meta:get_string("target")) if not p1 or not p2 then return end for x=p1.x,p2.x do for y=p1.y,p2.y do for z=p1.z,p2.z do local nn = minetest.env:get_node({x=x,y=y,z=z}).name if nn == "tronblocks:stone" or nn == "tronportal:portal" then if nn == "tronportal:portal" then minetest.env:remove_node({x=x,y=y,z=z}) end local m = minetest.env:get_meta({x=x,y=y,z=z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") end end end end meta = minetest.env:get_meta(target) if not meta then return end p1 = minetest.string_to_pos(meta:get_string("p1")) p2 = minetest.string_to_pos(meta:get_string("p2")) if not p1 or not p2 then return end for x=p1.x,p2.x do for y=p1.y,p2.y do for z=p1.z,p2.z do local nn = minetest.env:get_node({x=x,y=y,z=z}).name if nn == "tronblocks:stone" or nn == "tronportal:portal" then if nn == "tronportal:portal" then minetest.env:remove_node({x=x,y=y,z=z}) end local m = minetest.env:get_meta({x=x,y=y,z=z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") end end end end end, }) if false then minetest.register_craftitem(":tronportal:bit", { description = "Bit", inventory_image = "tronportal_bit.png", on_place = function(stack,_, pt) if pt.under and minetest.env:get_node(pt.under).name == "tronblocks:stone" then local done = make_portal(pt.under) if done and not minetest.setting_getbool("creative_mode") then stack:take_item() end end return stack end, }) end -- dye recipes "hacks" minetest.register_craft({ output = "dye:white 20", recipe = { {"tronblocks:glow_box"}, } }) minetest.register_craft({ output = "dye:orange 20", recipe = { {"tronblocks:glow_box_orange"}, } }) minetest.register_craft({ output = "dye:blue 20", recipe = { {"tronblocks:glow_box_blue"}, } }) minetest.register_craft({ output = "dye:green 20", recipe = { {"tronblocks:glow_box_green"}, } }) --remove in public servers if you want to prevent "portal griefing" minetest.register_craft({ output = "tronportal:bit 8", recipe = { {"tronblocks:stone", "", "tronblocks:stone"}, } }) --only need this for the one above it minetest.register_craft({ output = "tronblocks:stone 1", recipe = { {"tronportal:bit", "tronportal:bit"}, {"tronportal:bit", "tronportal:bit"}, } }) local function replace(old, new) for i=1,8 do minetest.register_ore({ ore_type = "scatter", ore = new, wherein = old, clust_scarcity = 1, clust_num_ores = 1, clust_size = 1, y_min = 5000, y_max = 7000, }) end end minetest.register_ore({ ore_type = "scatter", ore = "tronblocks:glow_box", wherein = "tronblocks:stone", clust_scarcity = 17*17*17, clust_num_ores = 5, clust_size = 3, y_min = 5000, y_max = 7000, }) minetest.register_ore({ ore_type = "scatter", ore = "tronblocks:glow_box_orange", wherein = "tronblocks:stone", clust_scarcity = 17*17*17, clust_num_ores = 5, clust_size = 3, y_min = 5000, y_max = 7000, }) minetest.register_ore({ ore_type = "scatter", ore = "tronblocks:glow_box_blue", wherein = "tronblocks:stone", clust_scarcity = 17*17*17, clust_num_ores = 5, clust_size = 3, y_min = 5000, y_max = 7000, }) minetest.register_ore({ ore_type = "scatter", ore = "tronblocks:glow_box_green", wherein = "tronblocks:stone", clust_scarcity = 17*17*17, clust_num_ores = 5, clust_size = 3, y_min = 5000, y_max = 7000, })