local path = minetest.get_modpath("mobs") dofile(path .. "/api.lua" ) dofile(path .. "/mount.lua" ) dofile(path .. "/crafts.lua" ) dofile(path .. "/spawner.lua" ) dofile(path .. "/snowball.lua" ) dofile(path .. "/lucky_block.lua" ) minetest.log("action", "[MOD] Mobs Redo loaded")