-- Functions local function build_portal (pos, target) local p1 = {x = pos.x - 1, y = pos.y - 1, z = pos.z} local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z} local path = minetest.get_modpath("nether") .. "/schematics/nether_portal.mts" minetest.place_schematic({x = p1.x, y = p1.y, z = p1.z - 2}, path, 0, nil, true) for y = p1.y, p2.y do for x = p1.x, p2.x do local meta = minetest.get_meta({x = x, y = y, z = p1.z}) meta:set_string("p1", minetest.pos_to_string(p1)) meta:set_string("p2", minetest.pos_to_string(p2)) meta:set_string("target", minetest.pos_to_string(target)) end end end local function move_check(p1, max, dir) local p = {x = p1.x, y = p1.y, z = p1.z} local d = math.abs(max - p1[dir]) / (max - p1[dir]) while p[dir] ~= max do p[dir] = p[dir] + d if minetest.get_node(p).name ~= "default:obsidian" then return false end end return true end local function check_portal(p1, p2) if p1.x ~= p2.x then if not move_check(p1, p2.x, "x") then return false end if not move_check(p2, p1.x, "x") then return false end elseif p1.z ~= p2.z then if not move_check(p1, p2.z, "z") then return false end if not move_check(p2, p1.z, "z") then return false end else return false end if not move_check(p1, p2.y, "y") then return false end if not move_check(p2, p1.y, "y") then return false end return true end local function is_portal(pos) for d = -3, 3 do for y = -4, 4 do local px = {x = pos.x + d, y = pos.y + y, z = pos.z} local pz = {x = pos.x, y = pos.y + y, z = pos.z + d} if check_portal(px, {x = px.x + 3, y = px.y + 4, z = px.z}) then return px, {x = px.x + 3, y = px.y + 4, z = px.z} end if check_portal(pz, {x = pz.x, y = pz.y + 4, z = pz.z + 3}) then return pz, {x = pz.x, y = pz.y + 4, z = pz.z + 3} end end end end local function make_portal(pos) local p1, p2 = is_portal(pos) if not p1 or not p2 then return false end for d = 1, 2 do for y = p1.y + 1, p2.y - 1 do local p if p1.z == p2.z then p = {x = p1.x + d, y = y, z = p1.z} else p = {x = p1.x, y = y, z = p1.z + d} end if minetest.get_node(p).name ~= "air" then return false end end end local param2 if p1.z == p2.z then param2 = 0 else param2 = 1 end local target = {x = p1.x, y = p1.y, z = p1.z} -- don't find nether, since nether-blocks not nether mod for d = 0, 3 do for y = p1.y, p2.y do local p if param2 == 0 then p = {x = p1.x + d, y = y, z = p1.z} else p = {x = p1.x, y = y, z = p1.z + d} end if minetest.get_node(p).name == "air" then minetest.set_node(p, {name = "nether:portal", param2 = param2}) end local meta = minetest.get_meta(p) meta:set_string("p1", minetest.pos_to_string(p1)) meta:set_string("p2", minetest.pos_to_string(p2)) meta:set_string("target", minetest.pos_to_string(target)) end end return true end -- ABMs minetest.register_abm({ nodenames = {"nether:portal"}, interval = 1, chance = 2, action = function(pos, node) minetest.add_particlespawner({ 32, --amount 4, --time {x = pos.x - 0.25, y = pos.y - 0.25, z = pos.z - 0.25}, --minpos {x = pos.x + 0.25, y = pos.y + 0.25, z = pos.z + 0.25}, --maxpos {x = -0.8, y = -0.8, z = -0.8}, --minvel {x = 0.8, y = 0.8, z = 0.8}, --maxvel {x = 0, y = 0, z = 0}, --minacc {x = 0, y = 0, z = 0}, --maxacc 0.5, --minexptime 1, --maxexptime 1, --minsize 2, --maxsize false, --collisiondetection "nether_particle.png" --texture }) end, }) minetest.register_node(":default:obsidian", { description = "Obsidian", tiles = {"default_obsidian.png"}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), groups = {cracky = 1, level = 2}, on_destruct = function(pos) local meta = minetest.get_meta(pos) local p1 = minetest.string_to_pos(meta:get_string("p1")) local p2 = minetest.string_to_pos(meta:get_string("p2")) local target = minetest.string_to_pos(meta:get_string("target")) if not p1 or not p2 then return end for x = p1.x, p2.x do for y = p1.y, p2.y do for z = p1.z, p2.z do local nn = minetest.get_node({x = x, y = y, z = z}).name if nn == "default:obsidian" or nn == "nether:portal" then if nn == "nether:portal" then minetest.remove_node({x = x, y = y, z = z}) end local m = minetest.get_meta({x = x, y = y, z = z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") end end end end meta = minetest.get_meta(target) if not meta then return end p1 = minetest.string_to_pos(meta:get_string("p1")) p2 = minetest.string_to_pos(meta:get_string("p2")) if not p1 or not p2 then return end for x = p1.x, p2.x do for y = p1.y, p2.y do for z = p1.z, p2.z do local nn = minetest.get_node({x = x, y = y, z = z}).name if nn == "default:obsidian" or nn == "nether:portal" then if nn == "nether:portal" then minetest.remove_node({x = x, y = y, z = z}) end local m = minetest.get_meta({x = x, y = y, z = z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") end end end end end, }) -- Craftitems minetest.override_item("default:mese_crystal_fragment", { on_place = function(stack, _, pt) if pt.under and minetest.get_node(pt.under).name == "default:obsidian" then local done = make_portal(pt.under) if done and not minetest.settings:get_bool("creative_mode") then stack:take_item() end end return stack end, })