-- =================================================================== local cvt = castle.cvt local fcon = castle.fcon local S = castle.S -- =================================================================== castle_masonry.register_arrowslit = function(material) local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material) if composition_def == nil then return end local mod_name = minetest.get_current_modname() -- Node Definition castle_masonry.masonry_node (mod_name..":arrowslit_"..material.name, { drawtype = "nodebox", description = S("@1 Arrowslit", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.375, 0.5, -0.0625, 0.375, 0.3125}, {0.0625, -0.375, 0.5, 0.5, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) castle_masonry.masonry_node (mod_name..":arrowslit_"..material.name.."_cross", { drawtype = "nodebox", description = S("@1 Arrowslit with Cross", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.125, 0.5, -0.0625, 0.375, 0.3125}, {0.0625, -0.125, 0.5, 0.5, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.0625, -0.375, 0.5, 0.5, -0.25, 0.3125}, {-0.5, -0.375, 0.5, -0.0625, -0.25, 0.3125}, {-0.5, -0.25, 0.5, -0.1875, -0.125, 0.3125}, {0.1875, -0.25, 0.5, 0.5, -0.125, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) castle_masonry.masonry_node (mod_name..":arrowslit_"..material.name.."_hole", { drawtype = "nodebox", description = S("@1 Arrowslit with Hole", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.375, 0.5, -0.125, 0.375, 0.3125}, {0.125, -0.375, 0.5, 0.5, 0.375, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.0625, -0.125, 0.5, 0.125, 0.375, 0.3125}, {-0.125, -0.125, 0.5, -0.0625, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) castle_masonry.masonry_node (mod_name..":arrowslit_"..material.name.."_embrasure", { drawtype = "nodebox", description = S("@1 Embrasure", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.25, -0.5, 0.375, -0.125, 0.5, 0.5}, {0.125, -0.5, 0.375, 0.25, 0.5, 0.5}, {0.25, -0.5, 0.25, 0.5, 0.5, 0.5}, {0.375, -0.5, 0.125, 0.5, 0.5, 0.25}, {-0.5, -0.5, 0.25, -0.25, 0.5, 0.5}, {-0.5, -0.5, 0.125, -0.375, 0.5, 0.25}, }, }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.." 6", recipe = { {material.craft_material,"", material.craft_material}, {material.craft_material,"", material.craft_material}, {material.craft_material,"", material.craft_material} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_cross", recipe = { {mod_name..":arrowslit_"..material.name} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_hole", recipe = { {mod_name..":arrowslit_"..material.name.."_cross"} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_embrasure", recipe = { {mod_name..":arrowslit_"..material.name.."_hole"} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name, recipe = { {mod_name..":arrowslit_"..material.name.."_embrasure"} }, }) if burn_time > 0 then minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name, burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_cross", burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_hole", burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_embrasure", burntime = burn_time, }) end end -- =================================================================== -- End of file.